By PriimateI've been running this PUBG profile for months now and I'm very comfortable with it. I guess the main goal was to minimise panic keyboard presses but I ended up having more fun in-game with everything bound to the mouse. Once you get used to it and make it your own, the enjoyment level increases 10 fold
The only things I've got bound to the keyboard that I use are:
Crouch - C | Prone - X | Interact - F | Reload - R | Unarm - Q | Toggle Fire Rate - E.
A few quick mentions about the other bindings that you'll either have to change in-game or tweak the .SPCF:
Peek Left - num4 | Peek Right - num6 | Meds - 0, 7, 8, 9 (see below) | Grenades - num7, num8, num9, num5 (see below) | Hold breathe - H
I like having unarm (cancel reload/grenade) and toggle fire rate close to WASD, so I had to rebind peek elsewhere. The Quick Grenades and Quick Stuns function on the mouse are a tonne of fun to roll in-game. You can easily set up the stun grenade to cook on deep-click as well (vibrate once /sec to three seconds max) if you like.. much like the grenade rumble ticks, however with the short fuse on stuns already it often leads to blinding yourself 😂 So I'd rather not allow myself the opportunity
It took some tweaking to get the Auto-ADS working on the top and bottom thumb buttons as the wait commands needed to be set perfectly with the cast animations of your character. Sort of inspired by PUBG mobile where there's an option to auto-ADS when peeking, when I set it up I thought it'd be rubbish on PC but once I started using it, I couldn't bring myself to scratch it off the profile
PUBGs settings allow for loads of customisation with multiple toggle and hold functions on different actions.. What they don't allow is for inventory to be set as a hold, so the way I've got this setup in this profile is awesome. Pressing right trigger on the mouse taps "i" and releasing right trigger taps "i" - essentially turning an in-game toggle function into a hold function via the driver. The DPI is also set to 3000+ on right trigger push (Hold) so you can loot with the best (and die like the rest). Adjust this to your liking!
I also hate their loot management system. Even after the latest patch where they introduced a slider for dropping ammo and med stacks, with a bit of experimenting I got it to where I can auto-drop stacks of 30 (ammo) and individual items such as meds, grenades etc. I found this really helpful in squads or duos when you need to make quick, on-the-fly drops for teammates or even solos.. trying to manage your bag space
I did have peek set to tilt left and right but its just to sensitive for my liking.
Anyway, enjoy! Chop and change what you like but give it a good go and let me know what you think. It does take some time getting used to, like all rebinds, but once the muscle memory kicks in it's a blast
Here is a Full Swift Point Z setup for Star Citizen. - My First working system. I will think carefully about Deep Press options and play with this Config Some.
Deep press is still another new function for me to learn
*I am not using the Flight Pad attachment in this configuration*
Included File is a Control layout for Star Citizen. -= Put here - Star Citizen\StarCitizen\LIVE\USER\Controls\Mappings
Lower Side Button - Hold and Pivot - Roll while in flight mode
In coupled mode -Tilt forward to Strafe up , Tilt back to strafe down (tilt left to strafe left , right for right)
In decoupled mode - Tilt forward and back is Strafe forwards and backwards. (everything else is the same)
Side buttons are Shields Front , Shields Rear (edge buttons Front and Back)
Buttons ontop of main buttons , Shields Left , Shields Right
Upper left , Push , Shields topside , Pull Shields Underside ( Not Implemented in game Yet)
Upper Right Push - Reset Shields
Upper Right Pull - Re-calibrate axis's
Upper Side button - Push to Talk
LCD , Force Description.
Nothing bound to deep presses.
Settings are modified simple controls for star citizen load out.
Decouple Toggle - O
Match Velocity of target - P
E.S.P Toggle - K
Gimble Lock Toggle - L
By phntmAITo me, having left hand only control movement and push-to-talk while the right hand does aiming, shooting, abilities, etc. seems more natural. This profile is developed to achieve this as best as possible.
I generally play at 700 DPI * 5 In-Game Sensitivity. The mouse sensor is natively 1000 DPI so I don't go much higher (my second DPI is 1200). I also have specific aim reticles for the characters I play (or want to improve on) FYI.
Even though I typically play Moira or Mercy, I always try to play other heroes whenever I can and most of my testing for mouse map and aim reticle is done in Practice Range as well as from Quick Play experiences. I haven't found a need to use the Tilt or Pivot yet so feel free to let me know if you have some ideas to improve this profile!
By PingThingStandard FPS setup based on the Rainbow 6 layout, including tilt and DPI shift on ADS hard press, also crouch with prone on hard press.
By BryceThis profile has been modified to allow you to edit the outputs on the left mouse buttons press and release.
It uses a nested left button input which is set to act as left click, but unlike the base left button input this can be edited.
By BryceThis is a relatively simple profile we used for some early testing with PUBG.
Left Finger Tip = Crouch and 50% Deep click = Prone
Left trigger push = Reload
Left Trigger Pull = Switch to and throw grenade
Right trigger Push = Free Look
Right Trigger Pull = Reset Tilt Angles
Rear Edge Button = Map
Front Edge Button = Inventory
Tilt Left 1.7° = Lean Left
Tilt Right 1.7° = Lean Right
By BryceThis mapping file has two profiles which bind all of the Z's buttons to numpad keys. One with tilt, and the other without.
It's similar to the default gaming profiles, but has wider compatibility compared to the joystick outputs used in the default profiles.
This is often a good place to start with a gaming profile, as instead of having to go into the game, look at its keybinds then go back into the driver to assign the appropriate keys; you can do all the basic configuration within the game itself. Then use sub-profiles to add more advanced game specific configuration; deep clicks, button combinations, macros etc.
A side benefit of using numpad keys on the Z is that you will often be freeing up keyboard keys close to WASD so they can be used for other functions. For example using Num 9 and 0 for lean in PUBG/R6:Siege frees up the easily accessible Q and E keys for other important functions. Allowing you to further optimize your keyboard mappings too.
Input Gaming Gaming + Tilt Left Fingertip Num 1 Num 1 Right Fingertip Num 2 Num 2 Left Trigger Push Num 3 Num 3 Right Trigger Push Num 4 Num 4 Left Trigger Pull Num 5 Num 5 Right Trigger Pull Num 6 Reset Angles Rear Edge Num 7 Num 7 Front Edge Num 8 Num 8 Tilt Right Num 9 Tilt Left Num 0
By BryceThis is a simple profile for WoW (or other MMOs) which can be used to quickly assign a full Action Bar worth of skills to the Z.
It uses an Alt modifier with the numbers keys from 1 to =/+, so should not interfere with any default keybinds, and by combining your mouse buttons with Ctrl and Shift modifiers, three full action bars worth of skills can quickly be accessed without moving a finger off WASD (Or four if you're comfortable holding Shift and Ctrl together).
Also included is a version with tilt to assigned to Ctrl and Shift modifiers, if you want to have access to three full actions bars directly from the Z.
Input World of Warcraft World of Warcraft + Tilt Bottom Thumb Alt+1 Alt+1 Top Thumb Alt+2 Alt+2 Left Trigger Push Alt+3 Alt+3 Right Trigger Push Alt+4 Alt+4 Left Fingertip Alt+5 Alt+5 Right Fingertip Alt+6 Alt+6 Rear Edge Alt+7 Alt+7 Front Edge Alt+8 Alt+8 Left Trigger Pull Alt+9 Alt+9 Right Trigger Pull Alt+0 Alt+0 Left Fingertip Deep Click 50% Alt+- Alt+- Right Fingertip Deep Click 50% Alt+= Alt+= Tilt Left Ctrl Tilt Right Shift Middle Mouse + Right Trigger Pull Re-zero Tilt Angles
By z-manBinds for the default controls.
You might have to adjust the wait times for the loot / sense scripts to match one cycle (depending on framerate i think) - value of 0.25 and 2.2 worked best for me.
By Madcat1st attempt at a basic profile...Hope the community finds it useful. Feel free to modify it and make it better
Tilt L/R 1.2 degrees will turn ship and tilting 10 degrees engages turn + strafe Tilt fwd/back 10 degrees will move ship forward or back, but may remove this as it disrupts your aim and can be annoying DPI is set at 500 so your aiming reticle doesn't jump around
Nade and Weapon switch - Profile
I'm using this Profile now for a while i really like it. I want to share it with you because i saw just 1 or 2 Profiles for CSGO on this Page.
Here is what you get:
Left Fingertip = Smoke Right Fingertip = Flash
Left Trigger Push = Main-Weapon Left Trigger Pull = HE - Grenade
Right Trigger Push = Knife Right Trigger Pull = Molotov/Incendiary
Top Thumb = Secondary Weapon Bottom Thumb = Mic Push to Talk
Front Edge = F and R Loop (Just for Weapon Animations) Rear Edge = Jump-Throw Bind
Please leave a Comment for Tipps and Improvements. Thx
I also made a complete new Buy-Menu in CSGO, you could use the Radiopanel for buying Weapons instead of the Bot-Commands
>>>Check the Guide here <<<
By BryceThis is a blank profile which has been modified manually to enable pivot outputs without a parent input.
These pivot settings can currently only be viewed and edited in "All Mappings"; as the driver does not have a separate pivot category.
Details on how you can add outputs like these to an existing profile can be found in the thread below.
By TuudiMy personal all around game profile to play basically anything.
The thumb buttons don't have anything bind to them as i prefer to use them for voice chat and other stuff, which can be checked from my desktop profile.
By cuongtdcHello, I have a simple mapping for the game Fortnite Battle Royale and I want to share with you.
1. I have 3 levels of DPIs, lvl 1 for normal firing, lvl 2 for aim firing, lvl 3 for aim, crouch and firing (you can modify to meet your requirement - actually these are recently implemented ingame by Epic)
2. Two Fingertip buttons can be mapped to 4 function buttons: F1, F2, F3, F4 (for quick building walls, stairs....), Middle mouse click is mapped to F5 for traps
3. Lower thumb button is mapped for R key (for reloading and quick rotating the walls)
4. Upper Thumb button is mapped for opening the Inventory, quick use is press and hold while still moving the mouse around
5. Trigger Buttons can be mapped for key numbers 1,2,3,4 for swaping weapons (1 for meele [left pull], 2 and 3 for AR and Shortgun [the most uses, so I assign it to the pushes of 2 trigger buttons, 4 is the right pull)
6. Edge buttons are mapped to key 5,6 ( I usually use 5 for sniper, 6 for Medkits or Grenades)
7. Right mouse button (for aiming) has 2 level of DPI: normal press is only for aiming, deep press is for aiming+crouching
Notes: My computer is slow so each mapping I map the same key twice, be aware and modify if you don't need it.
Have fun with the game! and let me know if you're playing. This is an amazing game! better than PuBG, IMO.
By SgtBluntGuns and Pick axe on the trigger and thumb buttons
Use Item/open chest doors on left fingertip
crouch on right fingertip
right mouse button zoom with an auto crouch when pressed to 2nd lvl at 15%
>>>>>note you will need to have crouch set to toggle in game to work properly
By RrongoThis profile allows easy access to your utility in CS:GO.
I use a high dpi/sensitivity, and as such, you may want to reduce it.
Fingertip buttons swap select primary(left) and secondary(right) weapons.
The triggers access the thrown items as follows:
Front edge buttons are bound to a jump throw and f2 for an in game bind i use to toggle audio levels.
Lower Thumb button is bound to 'k' for in game push to talk.
The upper thumb button is unbound as it uses a global mapping i use for discord overlay.
By johnnygHi everyone
Here is my first PUBG gaming profile, it's a serviceable starting point.
By ysphi'm just reposting this, as i first posted it to the forums like a stupid dummy might've done. there's a slightly more elaborate explanation there, but it's probably not needed.
About This File
Fortnite - Battle Royal profile I tweaked to my liking. Here are the mappings:
Set to 1100
Middle Mouse Button (MMB)
Tap = Building Slot 2 (Floor / Roof) and place then switch back to active Weapon Slot (F12 -> 0.3sec Delay -> LMB -> Q)
Also added Scroll Up/Down as removing them did not default back to global mappings.
Right Mouse Button (RMB)
Deep click 15% activates vibrate 80%, 0.07sec + Crouch (CTRL) for quick aiming down weapon sights and crouching to increase accuracy.
Left Fingertip Button
Tap = Building Slot 1 (Wall) and place then switch back to active Weapon Slot (F1 -> 0.3sec Delay -> LMB -> Q) Right Fingertip Button
Tap = Building Slot 3 (Stairs) and place then switch back to active Weapon Slot (F3 -> 0.3sec Delay -> LMB -> Q)
Push = Weapon Slot 2 (2) Pull = Weapon Slot 4 (4) Right Trigger
Push = Weapon Slot 3 (3) Pull = Weapon Slot 5 (5)
Tilt Left 1.3° = Reload (R)
Front Edge Button
Tap = Inventory (I) Rear Edge Button
Tap = Map (TAB)
Top Thumb Button
Tap = Jump (SPACEBAR) Bottom Thumb Button
Press = Sprint (SHIFT)
I'm still playing around with the setup and open to feedback on how to improve things for this profile further
By RapsisMy profile for Overwatch.
Left Button - Primary Fire + Vibration Right Fingertip - Reduce DPI to 500 at 35% deep click, restore to 1600 at 10% (with vibration feedback) Right Trigger Push - Secondary Fire Top Thumb - Reload Bottom Thumb - Quick Melee Left Trigger Push - Ability 1 Left Fingertip - Ability 2 Rear Edge - Ability 3
By RapsisI got my Swiftpoint Z yesterday and was a little disappointed that there wasn't many submitted profiles for games yet so I figured I would help fix this.
This Destiny profile has taken a fair bit of tuning testing and more tuning but it's now at a point that I'm pretty happy with.
The lvl of customization that this mouse offers is amazing.
All major actions in Destiny have been mapped.
I have also configured the right mouse button to change DPI settings at 45% force and change them back at 35% force.
This means that you can change to a lower DPI setting when you are scooped for greater accuracy without having to game constantly at low DPI.
If you have any feedback or any suggestions for improvements let me know
By ToastedToastRequires aim / ADS to be unbound, aim to be set to right click, ADS to Numpad /, and hold breath to Numpad +, and ADS to be set to hold.