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Showing content with the highest reputation since 04/27/2019 in all areas

  1. 2 points
    Hi, hello and greetings. As the title implies, I am about to ask why there is only US QWERTY layout for the mouse output. I can see that in the FAQ that is almost 2 years old that people asked about it back then too. I backed the mouse, and I think when I got it I noticed it was kinda wonky back then, but decided not to care too much about it. That is until right now, when I am trying to configure my mouse in a myriad of ways but end up getting cockblocked by the layout barrier. And sure, I can just look at a US Layout sheet to find out what keys to use and all that easily enough. But if I have to do that every single time I want to configure my mouse in special ways, hoo boy it's gonna get old quick. And yo, I'm not gonna sit here and pretend like I know a lot about coding and shit like that, because I know next to jack. And the mouse has a ton of awesome advanced features that I hadn't seen before, and still haven't seen anywhere else, and keeping on adding more cool features that make the mouse even nicer. That is also why I cannot fathom why multiple layouts haven't been added yet, I would think that adding more layouts would be more or less rudimentary compared to some of the features this mouse has and probably will have. So please add multiple keyboard layouts as an option, because I feel like that will make the mouse way more worth it outside of countries that use the US layout. Thanks.
  2. 2 points
    SurfNSlide log into Swiftpoint Discord channel https://discord.gg/b5En3h and come to general channel. User named noTy just shared the software package in General chat. its only 4mb so its possible to share via Discord
  3. 1 point
    Just saw a job opening for a Software Engineer at Swiftpoint No idea why Swiftpoint don't promote this within their community. It's likely there are many people who use their products that are in the software profession. These people already have love for the hardware and a desire to make the software better. As great as it is to see some unofficial news on Swiftpoint's software development, I personally I don't agree with the methodology of how they are building their drivers. As @Damir and I talked about in the Driver Features and UI Design post, we'd love to see the driver split into a microservice architecture. Where the UI module is completely separated and made open-source, allowing the community to add features and improve the overall design of the interface. Rant aside, it's good to see that they are putting some focusing on the software. I've said it many times before... the hardware can only be as good as the software.
  4. 1 point
    Hi everyone, I would like to know if there are any plan to create the drivers for your mouse on Linux. Thanks
  5. 1 point
    I made a quick tutorial awhile ago: The software always reverts to the last profile edited - so if 'Desktop' was your last then it will revert to that when the software starts. It can be useful but also a pain if you forget to set your default profile as the last one edited. Best way (IMHO) is to create 2 basic profiles - 1st Person and 3rd Person - and set them up for whatever keys you want. Then change the game key bindings to match the mouse. If you then find a game that you want to do something special with (like a deep click zoom) thencreate a sub=profile and just programme that one function.
  6. 1 point

    Version 1.0.0

    2 downloads

    Hi community! I'm sharing a hybrid 3DS Max + Motionbuilder profile I'm working on while working. I use Motionbuilder with 3DS Max hotkeys option. This config has a gestural approach. Main bindings: Thumb down (while pressed): move right: play/pause scroll wheel: scrub timeline right button (while pressed? move left/right: scrub timeline left button: insert keyframe middle click: auto-keyframe mode Rear edge (while pressed): personal shortcuts to movement left and right Front Edge (while pressed): views (go to view for max, alternate view for mobu) move left: L move up: T move right: F move down: B right button: P Left fingertip (while pressed): move left/up/right = move/rotate/scale gizmo (W/E/R) Wheel: Deep click 18% - orbits (Alt+middle click) Count on future updates and a more pictoric description. Enjoy! Blender 2.8 profile on the way.
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