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Showing content with the highest reputation since 03/14/2019 in all areas

  1. 8 points
    Here's the summary of what's new in the PC Driver Release April 3, 2019 Default Profile Instead of the profile that was active when settings were last saved being loaded when the driver connects to your Z, the default profile can now be set manually via a checkbox on the Profile Settings page. Auto Profile Switching Applications can now be linked to profiles via the Profiles Settings page, or the profile right click menu. When an application which is linked to a profile gains focus in Windows, its linked profile will be set as active automatically. Or if an application gains focus which is not linked to any profiles, the Default Profile with be set as active. Multiple applications can be linked to a single profile, and multiple profiles can be linked to one application. When more than one profile is linked to an application, the most recently used profile linked to that application will be set as active when it gains focus. This allows you to return to the correct profile when you alt+tab out of a game and back in if you use more than one profile for that game (e.g. on-foot and vehicle profiles, or separate class profiles). Auto Profile Switching can be enabled from the Active Profile menu, or disabled by selecting any other profile as active. Active Profile Menu items added to system tray menu You can now also switch profiles by right clicking the Swiftpoint Driver icon in the system tray and selecting a profile. Auto Profile switching can also be enabled from this menu. Restore Base Input Button. Base inputs that have been removed from triggers, scroll-wheel and tilt can now be restored without clearing other mappings on these inputs using the "+RESTORE" button, which has been added beneath the mappings list. Bug Fixes Resolved an issue which prevented some valid numerical values from being entered in regions that use comma as the decimal separator. Comma and period can now be used as the decimal interchangeably regardless of regional settings in Windows. Firmware Changes Update to allow for seamless profile changes with the new Auto Profile Switching system.
  2. 2 points
    Hi, hello and greetings. As the title implies, I am about to ask why there is only US QWERTY layout for the mouse output. I can see that in the FAQ that is almost 2 years old that people asked about it back then too. I backed the mouse, and I think when I got it I noticed it was kinda wonky back then, but decided not to care too much about it. That is until right now, when I am trying to configure my mouse in a myriad of ways but end up getting cockblocked by the layout barrier. And sure, I can just look at a US Layout sheet to find out what keys to use and all that easily enough. But if I have to do that every single time I want to configure my mouse in special ways, hoo boy it's gonna get old quick. And yo, I'm not gonna sit here and pretend like I know a lot about coding and shit like that, because I know next to jack. And the mouse has a ton of awesome advanced features that I hadn't seen before, and still haven't seen anywhere else, and keeping on adding more cool features that make the mouse even nicer. That is also why I cannot fathom why multiple layouts haven't been added yet, I would think that adding more layouts would be more or less rudimentary compared to some of the features this mouse has and probably will have. So please add multiple keyboard layouts as an option, because I feel like that will make the mouse way more worth it outside of countries that use the US layout. Thanks.
  3. 2 points
    SurfNSlide log into Swiftpoint Discord channel https://discord.gg/b5En3h and come to general channel. User named noTy just shared the software package in General chat. its only 4mb so its possible to share via Discord
  4. 2 points
    Just saw a job opening for a Software Engineer at Swiftpoint No idea why Swiftpoint don't promote this within their community. It's likely there are many people who use their products that are in the software profession. These people already have love for the hardware and a desire to make the software better. As great as it is to see some unofficial news on Swiftpoint's software development, I personally I don't agree with the methodology of how they are building their drivers. As @Damir and I talked about in the Driver Features and UI Design post, we'd love to see the driver split into a microservice architecture. Where the UI module is completely separated and made open-source, allowing the community to add features and improve the overall design of the interface. Rant aside, it's good to see that they are putting some focusing on the software. I've said it many times before... the hardware can only be as good as the software.
  5. 1 point
    Hi everyone, I would like to know if there are any plan to create the drivers for your mouse on Linux. Thanks
  6. 1 point
    It's been a long time coming but we are finally in the testing/bug fixing phase for the Mac version of the Z's configuration software. So we're now looking for more Mac users to try it out, and provide feedback on any bugs we may have missed. The beta version is feature-complete compared to the current Windows version (in fact it has at least one feature not yet available on Windows), but it also still has some bugs we are working on. So if you're interested in helping us ensure we catch any other remaining bugs, and provide early feedback, please follow the link below and join the Mac Beta Testers Club. https://community.swiftpoint.com/clubs/ You should be accepted into the club within 24 hours, and will find details on how to access the Beta release within the club in the "Mac Pre-Release Beta" topic. Thanks for your help.
  7. 1 point
    Just picked this mouse up and so far I'm pretty thrilled with it. My current primary use-case is TESO and there are a few things I'm loving. 1) There is no sprint toggle built into the game, and given how much sprinting you do while on foot or horseback, that's a travesty. I'm using the front edge button as a sprint toggle and the rear edge button as an autorun. I'm having a few issues with it not being "smart" enough to disable the toggle. Maybe what I need to try is setting the rear button to autorun and mount, and the toggle to disable itself if I hit the rear button again. 2) Mouse 2 by default is block, I added a deep press option for bash/interrupt. 3) I set left and right fingertips to my targeted aoe abilities with a deep press mimicking left click. So I can light hold and point, then forcefully cast the ability by pressing harder. 4) I don't accidentally throw my ult out anymore, right trigger pull is now ult. 5) Left and right trigger push are abilities 4/5 which I commonly set to my buffs / long lasting abilities that I don't need to hit all the time. 6) Upper thumb is ability 1 and lower thumb is weapon swap. 7) Mouse 3 is dodge roll, haven't figured out what I might do with a deep click, open to ideas. 8.) Not sure what to do with left deep click, focus target is where I'm probably going with it. Maybe command pet but I don't often use that ability. Overall I never need to move my hand from movement keys in a fight, everything on the mouse is working smoothly. I just need to overcome muscle memory and get more familiar but I'm happy so far. ESO.spcf
  8. 1 point
    I made a quick tutorial awhile ago: The software always reverts to the last profile edited - so if 'Desktop' was your last then it will revert to that when the software starts. It can be useful but also a pain if you forget to set your default profile as the last one edited. Best way (IMHO) is to create 2 basic profiles - 1st Person and 3rd Person - and set them up for whatever keys you want. Then change the game key bindings to match the mouse. If you then find a game that you want to do something special with (like a deep click zoom) thencreate a sub=profile and just programme that one function.
  9. 1 point
  10. 1 point
    @Bryce I have similar question, can you share 3d model of z mouse so we can model our own addons to print? i have idea for pinky finger rest, because i see that as a weak spot+ rubber grips are really poorly designed so i see place for improvement ill do myself.
  11. 1 point

    Version 1.0.0

    2 downloads

    Hi community! I'm sharing a hybrid 3DS Max + Motionbuilder profile I'm working on while working. I use Motionbuilder with 3DS Max hotkeys option. This config has a gestural approach. Main bindings: Thumb down (while pressed): move right: play/pause scroll wheel: scrub timeline right button (while pressed? move left/right: scrub timeline left button: insert keyframe middle click: auto-keyframe mode Rear edge (while pressed): personal shortcuts to movement left and right Front Edge (while pressed): views (go to view for max, alternate view for mobu) move left: L move up: T move right: F move down: B right button: P Left fingertip (while pressed): move left/up/right = move/rotate/scale gizmo (W/E/R) Wheel: Deep click 18% - orbits (Alt+middle click) Count on future updates and a more pictoric description. Enjoy! Blender 2.8 profile on the way.
  12. 0 points
    @TeoX The Stylus + Scroll Down/ Up Gesture on the GT is only available with the Swiftpoint Manager. Were you able to reinstall this and get it working?
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