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Bryce

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Everything posted by Bryce

  1. @jellyfish I don't have Flight Sim myself to test this, But once you have a profile setup on your Z with all of the joystick outputs you want to use the setup in Flight sim should be the same as for any other joystick. (If you don't want to setup your own profile the default "Gaming Analog" profile should give you a good starting point). So you should just need to go into Flight Sims keybind menu to map the buttons and axis you want to use. You can find a video of someone going through the process with another joystick here which might help.
  2. @Zentipede We've been getting this question a lot recently. We're not working on it yet , but a wireless version is something we investigated while developing the original Z. Unfortunately it wasn't feasible at the time, but we hope to revisit the idea in the future.
  3. By default the Z's 5 "standard" mouse buttons are set as mouse buttons 1-5 like any normal 5 button mouse; but all of the extra buttons use keyboard keys or joystick buttons. With the Z's configuration software it is possible to set the Z's extra buttons to act as Mouse button 6-16. We do not use these by default however as almost no games/applications support them. I have not tested Minecraft myself but in the majority of games and applications mouse buttons 6-16 will not be recognized at all. So for compatibility reasons it is almost always necessary to set your mouse buttons to ac
  4. @Zeanon We do still have some stock available of the folding mouse mats. Once these run out though its likely we will not produce anymore; as was the case with the cable cube. Unfortunately the demand just isn't high enough to to make it cost effective to produce more.
  5. @pocat I'm trying to get everything organized to push out a beta soon. If things go well it could be this week, but if not then sometime this month at the latest. The new software is built on the code-base from the macOS version of our current software. So still has its full compatibility with the current spcf format.
  6. @Windwhisper- The main reason for the reduced update frequency over the past year is that we've been working on the larger scale update that will release alongside Tracer. So once that is released we will continue with smaller incremental updates at a higher frequency.
  7. @Valeri Thanks for the feedback. This is one of our main problems, we're just a small company so unfortunately have a matching marketing budget. Both markets are definitely important for our pen-grip range. But we will soon be releasing another model in the range (PenPoint) which will focus more on the ergonomic benefits rather than Travel, iPad support, presentations etc. The intention is for the majority of scrolling to be performed via tilt gestures. As you mentioned in your other point there is a learning curve to using these. But once you're comfortable with tilt
  8. @Zeanon I keep a small stock of replacements skates and feet so I can provide them on request. But we could only really look at creating a set for sale if the demand increased drastically. There is a third-party company (corepad.de) that seems to produce PTFE skates for the Z. I haven't tested them and they have no affiliation with us, but they might be worth a look if you need replacements.
  9. Bryce

    no PIVOT

    @Labuelo Pivot is still available as an input, you just need to add it manually as covered here in the Swiftpoint Driver Overview. You can also see and example of a pivot setup on the right trigger in the default "Gaming Analog" profile.
  10. The main goal was to simplify things for new users who were overwhelmed by the Zs current interface. So to keep things simple much of the Z's advanced functionality is not included in the new interface. Instead it is available to Z users in "Expert Mode" which can be accessed via a button in the new interface; and will be very familiar to you. Auto profile switching is definitely more valuable for productivity than gaming. But since Tracer is squarely aimed at gaming we chose to focus on that aspect of it in the campaign. We will have more productivity focused things coming after Trace
  11. Right now mouse movement gestures are only available to the Z in the new software. In the Zs "Expert Mode" names can be assigned to any mapping so profiles are always easy to understand in the new interface.
  12. @rwong In the current software it isn't possible to remove the remove left click from the left mouse button directly. But this will be possible in the updated software we will be launching in the next few months. In the meantime importing the profile below will allow you to modify the left mouse buttons outputs.
  13. Yes, everything in your current Z profiles can be carried across to the updated software. When we start the beta test details will be posted in our beta test clubs.
  14. @Basedmoni While some components were removed for Tracer, their weight is negligible. So there wont be a noticeable difference in weight between Tracer and the Z. The "positioned better for speed and comfort" point on our campaign is in comparison with other mice. As the button layout on the Tracer is an exact match with the Z.
  15. Thanks for the clarification. I agree with you that having that kind of customization would be a great feature. Our current Z/Tracer design partially accommodates it with the fingertip and trigger button caps. But the other buttons are more difficult to swap out, so would need to be re-designed either with removable caps, or just made easier to access (e.g. currently all three left mouse buttons need to be removed to swap out the edge buttons). It's something to consider for the future though. Yes, profiles from the Zs existing software can be imported into the updated software.
  16. @Zentipede Sorry, I missed your response. To give an example of what I mean, of the two setup shown below the first will be slower than the second. As the Left Click "Tap" output in the first setup includes a built in delay, but the "Press" and "Release" do not. "Slow" repeat using Tap output Fast repeat using Press and Release outputs
  17. Do you mean producing different coloured parts so users could swap them out, or just making different coloured versions of Tracer? Either way, this isn't something we looked at for Tracer. But during the Z's development we did play around with swappable back-plates. XInput support has always been on our wish-list. But given Tracers reduced analog capabilities it wasn't a high priority for the launch version of our new software. So it's still on the table, but not part of any firm plans right now. Keep nudging us on it though. I want to see it added too, it's just a matter o
  18. We've been doing closed Alpha testing for a while now. So I'll push out a version to the beta test group in the near future. Public release will of course be before Tracer starts shipping in October, but how much before will depend on how testing progresses. Some Z specific features will not be part of the re-designed interface on launch (e.g. OLED & Tilt). But all of that functionality will still be available in the new software via an updated version of the old interface.
  19. Yes to PC and Mac, but not Linux. The new software is built on the cross-platform framework we used for the Z's macOS software released last year. On launch it will be compatible with Windows 7+, and macOS 10.12+. And future updates will be released on both Windows and macOS simultaneously.
  20. @CodeBerry I can confirm that our new software will also support the Z. So the new user-friendly interface, pre-configured profiles and action libraries will also be available to all Z users.
  21. One tip I can offer for this is to use separate "Press" and "Release" outputs rather than a single "Tap" output. That might seem counter-intuitive, but a "Tap" output has a built in delay to ensure it is always registered. So a manual Press followed by Release will be quicker. If necessary you can add your own wait between the press and release to limit the speed.
  22. If your Z's 'mouse' type outputs are working (cursor movement, left click, scroll etc.) but keyboard outputs are not. I'd first recommend unplugging and reconnecting your Z, or restarting your PC if that doesn't help.
  23. @deelydian For your trackpad issue it looks like this could be due to an accessibility setting in macOS. Check under "System Preferences > Accessibility > Pointer Control > Mouse & Trackpad".
  24. The key used to activate Push to Talk will vary based on which application you are using for voice chat, and its settings. So you should just need to find what key is used to activate it then map that key to one of your mouse buttons. With your mapping just make sure that the key is set to only be released when you release the button. As if you use a "Tap" output, or set the release to happen immediately after press it wont work. For example this would work (If 'F' was your push to Talk key) But these would not work, as F is released immediately even if you continue to phy
  25. A single button can create multiple different outputs, but not in that exact manner. You would need to use either a deep click, or other input combinations to select which of the different outputs to activate. For example the mapping below which creates a four direction gesture by combining mouse movement with a mouse button. For your other question, modifier keys on your keyboard can be combined with anything the mouse is outputting. But it's not currently possible for the mouse to output something completely different based on your keyboard input. So if you have a
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