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Everything posted by Bryce

  1. Profile specific DPI settings are available under the "<Profile> Settings" screen (e.g. Desktop Settings), accessed with the button at the left of the window. If you do not see the DPI slider here this profile will be using the DPI from the Global Default profile. But if you click the "+ADD settings to override Global" button you can set a DPI just for this profile. Linking applications to profiles for auto profile switching is done from this same screen. Just click "+Add Application" at the top right of the screen and find the executable for the game or application you want to link. This is sometimes easier said than done, but if you're not sure where the executable is for a particular game is a google search should put you in the right direction (e.g. "where is the dota 2 executable"). Once you have linked an application to a profile, you then just need to make sure your 'Active Profile' in the driver is set to 'Auto Profile Switching'.
  2. A copy of the starter mappings can always be found in your "/Documents/Swiftpoint Settings" folder. So if you open the main driver menu (found in its top left corner) and select "Import Mappings from a File" it will take you straight to this folder. From there just select the "Starter Mappings.spcf" file and then choose the profiles you want to import.
  3. @MichaelRx Other than the changes I mentioned above the basic specifications (optical sensor, micro, on-board memory etc.) will be the same as the Z. At least in the first models introduced. @Heoot The Z's software and firmware will continue to be updated as we introduce new features with the new models in the professional range. But in terms of hardware changes I can't confirm anything yet.
  4. @Zeanon By "subset of the Z's hardware features" we mean that the Z will remain as the top-tier product within the professional range (at least for the time being). For example none of the other mice in the range will include the OLED screen, or gyroscope and some will not have other features like haptic feedback, RGB logo etc. Not all of these details are finalized yet, so I can't go into specifics, but more info will be made available soon in the lead up to launch of the first new model.
  5. @Aaron Unlike the GT, ProPoints software does allow you to bind custom keyboard shortcuts. They can't be set to the buttons directly, but there are a variety of "Tilt Gestures" which they can be assigned to. For example tilt can be used as a modifier for both the center and rear buttons on ProPoint (Right click and middle click). So that if you tilt then click either button, your custom shortcut will activate. The same is true for the scroll wheel, and you also have two sets of four gestures activated by tilting the mouse, holding the center or rear button, then moving the mouse left, right, up, or down. The screenshot below shows an example of one set of gestures assigned to custom shortcuts.
  6. @Kuta The Z's wait function doesn't have a random option currently. The closest you could get would be to alternate between a long list of waits with different timings to approximate the effect of a random wait. What would the use case be for something like this though?
  7. It sounds like you're on the right track, but just to clarify for anyone else reading this. For a setup like this where you want a modifier key to effect other button presses you need to make sure that the modifier key is not released too early. For example if you had Control set as a "Tap", you would not be able to use it to modify other buttons, as it would release itself immediately. The same thing will happen if you set the release immediately after the press. So the standard setup is to have a press output that triggers on button press, then a release output that triggers on button release; as shown below. If you do not have the release output set, the mapping will still work most of the time. But it may sometimes get stuck down. So adding the release output is highly recommended. When you use the record function to add a single key press it will give you the options below. Selecting "When mouse input is released" will add the release output to the correct location for you.
  8. @Stinger6969 The thread below has some detailed instructions for setting up a tilt command which should work for you. If you've already created a tilt mapping as described there, make sure your Z's tilt angles are calibrated. With the default mappings you will be able to do this by pulling the right trigger then leaving your Z flat on your desk for a few seconds. Otherwise you can run a full calibration via the Drivers main menu. If you set you OLED to display tilt angles you can check that tilt has been calibrated with the 'R' value that is displayed. It should read 0.0 (or close to it) when your mouse is flat on your desk.
  9. @FortyTwo More Z stock is currently on its way to both Amazon and Caseking in Germany. So it should be available again within a week or two.
  10. In a previous version it was possible to add a "Pointer Movement" output on some screens. But it was thought this had no effect when added, so the option was removed. I see now that you have found a place where it does have some use, so we will look into re-adding it for this particular case.
  11. @TheKazz It is possible to add additional tilt thresholds, you just need to add them inside one of the two base tilt inputs. You do this with the small +ADD button which appears when you hover your cursor over the tilt input, as in the example below For info on how you can use pivot without pressing another button, please check the thread here. I don't really recommend this kind of setup, as pivot does drift over time and will need to be reset quite frequently. But you can give it a go and see how it works for you. Lifting the Z off the table is not a mapable input itself, it just gives you access to the full range of tilt inputs; which you can't use while the Z is on the mat. The Z's software doesn't currently allow for cursor movement as a mapable output. So for now to do this on the Z you would need to use third party software to translate some key combo from the mouse to cursor movement.
  12. @Interstellar The setup you have there looks correct. If you were testing it in a text editor it will appear that the E key is being released once the G Tap occurs, but it is actually still held down. Try it out using the keys on your keyboard and you will see the same thing. So a better way to test if it's working correctly is something like http://keyboardchecker.com/, where you should see that the E key remains active after the G tap occurs. If this doesn't work in-game, are you able to perform this same action using your keyboard directly?
  13. @NeonGamer It's too early for me to be confident on dates, so all I can really be sure of is that it's at least a couple months away.
  14. @Skip We haven't made any progress on this yet. It's on our list but since this is a relatively niche issue with a known workaround it's not a very high priority. This could change if the feedback we receive warrants it, but at this stage unfortunately it likely wont be addressed in the near future.
  15. @vertexUnfortunately we don't have an ETA for XInput support. It was on our road-map early on, but things didn't pan out as we had hoped and it had to be put to the side for a while. It's still on our wish-list, but is not part of any planned update at this stage. Though if we get more requests for it, it's possible it could be moved further up the list. Regarding being banned for using X360ce in GTA Online, this isn't something we can confirm or deny. As far as I know Rockstar has not issued a specific statement on it, and looking around online I can see reports of people saying they've been using it for years without issue, while a few others say they were banned for it.
  16. @David.L I can't share anything in regards to hardware development. But we're still working on the Zs software for both macOS and Windows and will be giving it a bit of an overhaul in the next big update.
  17. @Nick I'm not sure how you do this on Linux but in Windows you can go into device Manager and disable the Z's controller interface. If there is no equivalent to this in Linux, there is another way you can temporarily disable the controller interface. As you plug in your Z just hold down the "Top Thumb Button" and the "Left Trigger (Push)". This will disable the Z Controller interface until the Z looses power.
  18. @Skip Sorry for the confusion. By Smooth Scroll I was referring to the Windows specific feature which enables finer scrolling granularity. (Further details can be found here if you're interested.) A side effect of this feature is a single "notch" of the scroll wheel will send multiple scroll events to make up for the fact that each scroll event is smaller. This is fine on Windows where it knows how to scale these events, but MacOS and Linux treat them as regular scroll events which massively increases scroll-speed. Due to this issue mice with smooth scrolling support have this feature disabled by default and only enable it when they connect to Windows. So it only becomes a problem if one is connected to Windows, then switches to another OS without loosing power/resetting in-between.
  19. @Skip Ideally we'll be able to address this issue more directly by having the Z disable smooth scroll automatically when it's no longer connected to Windows. But if that's not feasible a mappable reset output could be a good short-term workaround. For those of you that primarily use the Z on Linux one option to avoid this issue entirely would be to downgrade your Z's firmware to before it added smooth scroll support. Unfortunately you would need to roll-back the driver quite far to do this, but version 1.2.48 would work, and you can download it here.
  20. Here's the summary of the changes in the PC Driver released June 18th, 2019 Improvements and bug fixes Driver intro prompt will now open tutorial videos and the change log in your default browser, and display correctly on driver launch until it is disabled. It will also be displayed once whenever a new version of the driver is installed.
  21. @Aurélien @jvreeland Unfortunately in order to allow you to tap into this functionality of the Z we would need to expose a lot more of the internal workings of its firmware. Which is something we want to avoid, as the firmware represents a significant portion of our IP, and investment in R&D for the Z. So publishing the HID spec was our compromise to enable the Linux community to make software for the Z (or integrate it with existing software), independent of the firmware. The HID spec should allow you to achieve most of the functionality we have in our software (and of course add new features). The software would just need to be setup in a "dumb" mouse "smart" driver type scenario. As apposed the the "smart" mouse, (mostly) "dumb" driver we use. I'm sorry I couldn't provide more help, but hope you are still able to get something useful from the info we have provided.
  22. It's been a long time coming but we are finally in the testing/bug fixing phase for the Mac version of the Z's configuration software. So we're now looking for more Mac users to try it out, and provide feedback on any bugs we may have missed. The beta version is feature-complete compared to the current Windows version (in fact it has at least one feature not yet available on Windows), but it also still has some bugs we are working on. So if you're interested in helping us ensure we catch any other remaining bugs, and provide early feedback, please follow the link below and join the Mac Beta Testers Club. https://community.swiftpoint.com/clubs/ You should be accepted into the club within 24 hours, and will find details on how to access the Beta release within the club in the "Mac Pre-Release Beta" topic. Thanks for your help.
  23. @NINE ROBES This should be possible, but as GTA V does not support DirectInput you will need to use a tool like X360CE to convert one of the Zs analog outputs into a XInput trigger output. More info on this can be found in the link below. https://community.swiftpoint.com/topic/7-how-to-use-the-z-in-games-that-do-not-support-directinput/
  24. @TeoX The Stylus + Scroll Down/ Up Gesture on the GT is only available with the Swiftpoint Manager. Were you able to reinstall this and get it working?
  25. Here's the summary of what's new in the PC Driver Release April 3, 2019 Default Profile Instead of the profile that was active when settings were last saved being loaded when the driver connects to your Z, the default profile can now be set manually via a checkbox on the Profile Settings page. Auto Profile Switching Applications can now be linked to profiles via the Profiles Settings page, or the profile right click menu. When an application which is linked to a profile gains focus in Windows, its linked profile will be set as active automatically. Or if an application gains focus which is not linked to any profiles, the Default Profile with be set as active. Multiple applications can be linked to a single profile, and multiple profiles can be linked to one application. When more than one profile is linked to an application, the most recently used profile linked to that application will be set as active when it gains focus. This allows you to return to the correct profile when you alt+tab out of a game and back in if you use more than one profile for that game (e.g. on-foot and vehicle profiles, or separate class profiles). Auto Profile Switching can be enabled from the Active Profile menu, or disabled by selecting any other profile as active. Active Profile Menu items added to system tray menu You can now also switch profiles by right clicking the Swiftpoint Driver icon in the system tray and selecting a profile. Auto Profile switching can also be enabled from this menu. Restore Base Input Button. Base inputs that have been removed from triggers, scroll-wheel and tilt can now be restored without clearing other mappings on these inputs using the "+RESTORE" button, which has been added beneath the mappings list. Bug Fixes Resolved an issue which prevented some valid numerical values from being entered in regions that use comma as the decimal separator. Comma and period can now be used as the decimal interchangeably regardless of regional settings in Windows. Firmware Changes Update to allow for seamless profile changes with the new Auto Profile Switching system.
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