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  1. Just was wondering if you press the button once, without holding it, can the loop run indefinitely, and if I press the button again will it stop. So instead of holding it, just pressing it.
  2. Just another clarifying question Bryce, if I wanted to press that thumb button once and it do everything you pictured above, what changes do I need to make?
  3. Perfect, this works. Thanks again for your help.
  4. Still trying to adapt to this software and thought I was getting close to producing a macro that kept failing... Trying to the bottom thumb button as a crouch action that will, when holding down, enable the crouch to go up and down, and once let go, the function stops. I have got to the point that it will activate when pressed but it wont stop and other actions such as sprinting cannot happen. I hope that makes sense. Your input is helpful, thanks in advance.
  5. Hi, Thanks for your response. It seems to be working. However, when I have the software for Swiftpoint on the other screen, I don't notice it switching to the actual game profile I created. But I know it's working because when the game launches, the correct functions work. Is there something I missed that offers me a visual clue that the profiles are switching? And just to be clear, once the game ends, it defaults to desktop, correct? Because that has a different DPI higher than my game. Like I said, it's working, but without any visual cues, I didn't know it was at first. Love this mouse! Thanks again.
  6. Hi, As the title reads, is there any way to select a custom DPI for specific games vs desktops when I switch to that profile? Another issue is that I manually have to switch to the gaming profile I want since I cannot figure out auto profile switching. Any info would be great. Thanks!
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