-
Content Count
7 -
Joined
-
Last visited
Community Reputation
0 NeutralRecent Profile Visitors
The recent visitors block is disabled and is not being shown to other users.
-
The Future Potential of Swiftpoint's Gaming Mice
InfinityBeing replied to InfinityBeing's topic in General Z Discussion
Why do proprietary stuff when the analog stick has fundamentally unchanged since 2006? I also specifically said I don't believe Razer's crappy marketing, and I know the difference between multi-hat buttons and an actual analog control. -
The Future Potential of Swiftpoint's Gaming Mice
InfinityBeing replied to InfinityBeing's topic in General Z Discussion
With the general thumb area, Swiftpoint could go one of two ways: Utilize the real estate in that area for more buttons, similar to the MMO 7 mouse with distinct buttons for a variety of games (maybe make a true MMO mouse like the MMO TE by MadCatz, more 12 buttons in a grid formation). or incorporate an analog stick under the two buttons on that side. I find my thumb resting on nothing, and I'd rather have firm buttons that don't misclick too easily (side buttons are fine, trigger buttons could do with stiffening a tiny bit). Looking at the MMO 7 button layout, exchanging the center 5d butt -
The Future Potential of Swiftpoint's Gaming Mice
InfinityBeing replied to InfinityBeing's topic in General Z Discussion
You seriously think that nothing connected through USB is analog? What about wired controllers? an 8-way binary movement apparatus is inherently inferior to an actual analog stick a la xbox or ps3. Razer has only ever done the hats and not an actual stick, unlike the G13 logitech made a while ago. I am baffled by your "nothing is analog through USB" claim. -
The Future Potential of Swiftpoint's Gaming Mice
InfinityBeing replied to InfinityBeing's topic in General Z Discussion
All razer options are not analog no matter their marketing. Something like an Azeron would work well in tandem, probably as a left-handed setup. Another thing I personally don't like about this mouse is the pinky wing. The way I hold my mice is usually clawing with my pinky, and with that wing it's very anti-ergonomic for me. -
InfinityBeing started following Bryce
-
InfinityBeing changed their profile photo
-
How to use the Z in games that do not support DirectInput
InfinityBeing replied to Bryce's topic in Z Configuration Guides
I have been a 7-year user of a MadCatz MMO 7, and I still stand by it's button layout for the thumb as the most comfortable and distinct by feel that I've ever used. I made a thread posting the two main points I want to see this company take careful consideration into with regards to the future of this mouse, one of them being XInput. -
InfinityBeing started following The Future Potential of Swiftpoint's Gaming Mice
-
*Please keep in mind that these are my opinions, and I only wish for future success of this company's innovation* I am a picky person when it comes to gaming mice. I have been using an MMO 7 MadCatz for around 6-7 years now, but was unsatisfied with their future products' button layouts compared to mine. Logitech & Razer would seem to come out with the same tired models and designs every year with no innovation, and I never thought of them as good or innovative mice worthy of daily use. Then I see the Swiftpoint Z. I am awestruck. The tilt and pressure sensors within the mo
-
How to use the Z in games that do not support DirectInput
InfinityBeing replied to Bryce's topic in Z Configuration Guides
I'm hoping that XInput support will be pushed up the ladder, as many games do support only XInput. That being said, this mouse already has insane potential